At first, it was brought to the pits to face extermination, a glorious spectacle for crowds that hated the ominous power of dragons.
When it refused to die, it became the most peculiar gladiator. Now, despite being set free, it refuses to leave it’s home and relinquish its long held standing as champion of the pits.
Arena Dragon shields himself with his armored wings for 1 second, absorbing all incoming attacks and gaining one stack of Captured Kinetic for each attack that was blocked.
Arena Dragon bursts forward, knocking back all enemies that he hits gaining one stack of Captured Kinetic for each enemy dragon hit.
Shoots an orb of pure kinetic energy. On hit, it will shoot the target in the direction the Arena dragon is facing.
Charge up for 3 seconds, then unleashing a blast of Kinetic energy that shoots all targets in the path way back, dealing major damage. If they hit a wall while flying back they will be stunned for 4 seconds. Spends up to 5 charges of Captured Kinetic.
Stuns target for 1 second. Gains a stack of Captured Kinetic.
When controlled by quick hands, Arena dragons are almost impossible to kill. They can block and avoid attacks like no other dragon. But their real power comes in moving other players, shaping the battlefield to enable tactics.
Arena dragons are masters of applying force to matter. But not all dragons are comprised of matter.
Mythical dragons are pure conciousness, and do not fear the God of the Pits.